Caverna: The Cave Farmers - The Forgotten Folk Expansion
Original price
$ 40.00
Original price
$ 40.00
-
Original price
$ 40.00
Original price
$ 40.00
Current price
$ 32.00
$ 32.00
-
$ 32.00
Current price
$ 32.00
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Hundred years ago, when I was a youngling, there where only us. No matter where you looked - in the mines, on the fields or in the caverns - only dwarfs. But that's long ago. Today there are the other folks. Some say the "Forgotten Folks" and claim that they have been here since the very beginning. But no matter if forever or just for the last hundred years, now it's time to show them that we are dwarfs and that we are ready to fight for our place in this world!
- Alexodir, tribe of the Wilbertons, King of the Dwarfs
Designed by Alex Wilber and approved by Uwe Rosenberg this expansion offers 1 - 7 players, age 12 and up, to experience the base game from the different views of 8 Forgotten Folks. Every folk comes with its own pr. . .
Hundred years ago, when I was a youngling, there where only us. No matter where you looked - in the mines, on the fields or in the caverns - only dwarfs. But that's long ago. Today there are the other folks. Some say the "Forgotten Folks" and claim that they have been here since the very beginning. But no matter if forever or just for the last hundred years, now it's time to show them that we are dwarfs and that we are ready to fight for our place in this world!
- Alexodir, tribe of the Wilbertons, King of the Dwarfs
Designed by Alex Wilber and approved by Uwe Rosenberg this expansion offers 1 - 7 players, age 12 and up, to experience the base game from the different views of 8 Forgotten Folks. Every folk comes with its own pros and cons and might even change the base games rules for their benefit. However, the core mechanics of Caverna stay intact and therefore a game with the expansion still "only" takes about 30 minutes per player.
Cave Goblins, Dark Elves, Elves, Humans, Mountain Dwarves, Pale Ones, Silicoids and Trolls... much to compete with for our little Dwarfs from the base game (and don't forget the Halflings and Adventurers from our promos)! One thing is sure though: Alex Wilber has a vivid imagination when it comes down to creating new folks for Caverna. Fortunately he was kind enough to send the rules for all these folks, too. And what rules these are: Mountain Dwarfes can build over the tableau border (but only on the cavern side), Elves live in such harmony with nature that they don't need pastures or fields and many more surprises are awaiting you. Additionally every folk comes with four distinct furnishing tiles (which replace buildings from the base game) which are aiding theiry specific abillities. Don't worry though, these tiles are not reserved for the folk and the dwarfes, clever as they are, might be able to snatch such a beneficial tile for themselves. All in all this expansion is packed with variaty and promises a lot of exciting new experiences with Caverna!