Cypher Deck, XP Deck, and Creature Deck for Numenera, packaged for maximum shelve-ability.
Numenera Cypher Deck
Cyphers are among the most common type of numenera devices in the Ninth World. Usually single-use and frequently cobbled together or used in ways completely unrelated to their original intent, cyphers are a great opportunity for characters to discover and use the numenera as one-time weapons, wearable devices, quick heals, and more.
This deck of 120 full-color cards allows GMs and players to randomly generate cyphers on the fly. Twenty item cards are lavishly illustrated with different device types, while each of the 100 power cards offers multiple power options to match the device.
Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat.
Numenera Creature Deck
This deck contains 100 of the most commonly encountered creatures in the Ninth World, drawn from both the Numenera corebook and The Ninth World Bestiary. When you need to build an encounter (either when prepping your game or at the gaming table), simply draw a card from this deck. You’ve got basic stats (with a reference to the corebook, for full stats and info) on one side, and an image to share with your players on the reverse.
Numenera XP Deck
In Numenera, exploration and risk are everything. Players earn experience points not for killing monsters, but for making discoveries and facing unexpected challenges. You might rack up your XP between sessions, but most commonly you receive experience points during play, when events take an unexpected turn or you make a remarkable discovery. And XPs are a sort of currency, often changing hands between players.
The Numenera XP Deck gives you a set of tangible tokens to represent experience points. This 30-card deck is a simple but useful tool at the game table.