Viscounts of the West Kingdom - Dent and Ding (Major Damage)
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Original price
$ 60.00
Original price
$ 60.00
-
Original price
$ 60.00
Original price
$ 60.00
Current price
$ 38.40
$ 38.40
-
$ 38.40
Current price
$ 38.40
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Out Of Stock!
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This product is a damaged product. There may be dents, crushed corners, ripped boxes, or of the like. However this is still a new complete game. This product is a final sale and cannot be returned, exchanged, or refunded for any reason.
Viscounts of the West Kingdomis set at a time when the King’s reign began to decline, circa 980 AD. Choosing peace over prosperity, our once strong King began offering our enemies gold and land to lay down their axes. But peace is a tenuous affair. As poverty spread, many people lost faith in his ability to lead and sought independence from the crown. Since finding favour in his courts, our future has also become uncertain. As viscounts, we must be wise and decisive. Loyalty is to be upheld, but . . .
This product is a damaged product. There may be dents, crushed corners, ripped boxes, or of the like. However this is still a new complete game. This product is a final sale and cannot be returned, exchanged, or refunded for any reason.
Viscounts of the West Kingdomis set at a time when the King’s reign began to decline, circa 980 AD. Choosing peace over prosperity, our once strong King began offering our enemies gold and land to lay down their axes. But peace is a tenuous affair. As poverty spread, many people lost faith in his ability to lead and sought independence from the crown. Since finding favour in his courts, our future has also become uncertain. As viscounts, we must be wise and decisive. Loyalty is to be upheld, but gaining favour among the people must be our priority, should there be a sudden shift in power.
The aim ofViscounts of the West Kingdomis to be the player with the most victory points (VP) at game's end. Points are gained by constructing buildings, writing manuscripts, working in the castle and acquiring deeds for new land. Players begin with a handful of townsfolk, but should quickly seek out more suitable talents to advance their endeavours. Each turn they will be travelling around the kingdom, looking to increase their influence among the various areas of society. The game ends once the Kingdom reaches poverty or prosperity - or potentially both!