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Category
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Game Type
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Max Players
Mechanic
- Auction / Bidding
- Action / Movement Programming
- Action Points
- Action Queue
- Area Control
- Area Majority / Influence
- Auction / Bidding
- Auction / Bidding
- Betting / Bluffing
- Betting / Wagering
- Campaign / Battle Card Driven
- Campaign Driven
- Card Drafting
- Commodity Speculation
- Communication Limits
- Connections
- Cooperative Play
- Deck / Pool Building
- Deduction
- Dexterity
- Dice Rolling
- Drafting
- Grid Movement
- Hand Management
- Hand Mangement
- Hidden Victory Points
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- Pattern Building
- Pattern Recognition
- Point to Point Movement
- Push Your Luck
- Real Time
- Rock Paper Scissors
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- Roll / Spin and Move
- Route / Network Building
- Scenario / Mission / Campaign
- Secret Unit Deployment
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- Simultaneous Action Selection
- Solo / Solitaire Game
- Story Telling
- Take That
- Team Based Game
- Tile Placement
- Time Track
- Trading
- Variable Phase Order
- Variable Player Powers
- Worker Placement
Min Players
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