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This product is a damaged product. There may be dents, crushed corners, ripped boxes, or of the like. However, this is still a new complete game. This product is a final sale and cannot be returned, exchanged, or refunded for any reason.
In Underwater Cities, by Vladimir Suchy (designer of Last Will and Pulsar 2849), the players build and develop underwater metropolises by constructing kelp farms, desalination plants, laboratories, and tunnels to connect them.
The heart of the game is a clever mechanism using a combination of action slots and development cards. If played strategically, the players can receive a bonus for the card matching the slot.
Balancing these strategic choices is the key to building the best underwater habitat, allowing humanit. . .
This product is a damaged product. There may be dents, crushed corners, ripped boxes, or of the like. However, this is still a new complete game. This product is a final sale and cannot be returned, exchanged, or refunded for any reason.
In Underwater Cities, by Vladimir Suchy (designer of Last Will and Pulsar 2849), the players build and develop underwater metropolises by constructing kelp farms, desalination plants, laboratories, and tunnels to connect them.
The heart of the game is a clever mechanism using a combination of action slots and development cards. If played strategically, the players can receive a bonus for the card matching the slot.
Balancing these strategic choices is the key to building the best underwater habitat, allowing humanity to thrive.
Contents: • 1 game board • 180 era cards • 83 resource tokens • 30 domes • 47 tunnel tiles • 16 metropolis tiles • 111 structure tokens • 4 player info cards • 4 player boards • 4 scoring cards • 4 assistant cards • 4 multiplier tiles • 12 action tiles • 1 action cloning tile • 1 era marker • 12 player markers • 8 government contracts • 25 special cards • 35 credit tokens • 1 rulebook