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Whether your players are trekking through the barren wastes of the high desert or exploring the crumbling ruins of ancient god-kings, no Game Master wants to spend time drawing windswept dunes and crumbling temple walls. Fortunately, with Paizo Publishing's latest Pathfinder Flip-Mat, you don't have to!
This line of gaming maps provides ready-to-use and captivatingly detailed fantasy set pieces for the busy Game Master. With one side featuring the ruins of an ancient temple and the other a mysterious desert edifice at the end of a twisting sandstone canyon, this double-sided map is the perfect place for adventure in the high desert! Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Desert Ruins, you'll be ready next time your players step in. . .
Whether your players are trekking through the barren wastes of the high desert or exploring the crumbling ruins of ancient god-kings, no Game Master wants to spend time drawing windswept dunes and crumbling temple walls. Fortunately, with Paizo Publishing's latest Pathfinder Flip-Mat, you don't have to!
This line of gaming maps provides ready-to-use and captivatingly detailed fantasy set pieces for the busy Game Master. With one side featuring the ruins of an ancient temple and the other a mysterious desert edifice at the end of a twisting sandstone canyon, this double-sided map is the perfect place for adventure in the high desert! Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Desert Ruins, you'll be ready next time your players step into the sand!
This portable, affordable map measures 24" x 30" unfolded, and 8" x 10" folded. Its coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master's arsenal!
On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy clean-up is just a Flip away?