Mice And Mystics: The Heart Of Glorm

 
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$ 29.95
$ 20.37
SKU PH1101
Beautiful glow-worm, shimmer, shimmer!
Shine your light brightly through pain so glum,
Follow love's arrow along the thum,
Ne'er mind life's sorrows, lest you succumb
For dear friend would you become?
Oh, glow-worm getting dimmer, dimmer.
Evil stirs Within the Castle

Prince Collin and his friends defeated Vanestra, and thought evil had been banished from the castle forever. But deep withing those scorched and shadow-haunted halls, something is moving that should not be. A malicious presence has taken root, and it has hatched a scheme that will ensnare the Prince and his friends, and forever change the course of history for the mouse-town of Barksburg.

A New Storybook for Mice and Mystics!
The Heart of Gorm storybook picks up right after the events of Sorrow and Remembrance, letting you and your friends continue the story of Prince Collin, Maginos, Tilda, Nez, Filch and Lily. Included in this expansion are new plastic figures, cards and counters, as wll as a new series of chapters sure to test your mettle! And joining the heroes is Nere, a wild mystic who brings her powerful magic and knowledge of alchemy to the battle.

Contents:
‚¬¢ 1 six chapter storybook
‚¬¢ 2 figures
‚¬¢ 13 search cards
‚¬¢ 9 ability cards
‚¬¢ 13 initiative cards
‚¬¢ 1 Neré character card
‚¬¢ 9 encounter cards
‚¬¢ 6 cheese tokens
‚¬¢ 1 clockwork mortar token
‚¬¢ 4 pet slug tokens
‚¬¢ 4 on fire markers
‚¬¢ 6 potion ingredient markers
‚¬¢ 1 pack rat peddler token
‚¬¢ 4 skulker rat tokens
‚¬¢ 1 Fireproof achievement token
‚¬¢ 1 Marksman achievement token

Designer: Jerry Hawthorne
Producer: Colby Dauch 
Artist: John Ariosa 
Time to play: 60-90 minutes
Compexity: Ages 7 and up
Number of players: 1 - 4

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